	// Map Definitions

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1224
	Handle zferscav1224

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1223
	Handle zferscav1223

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1222
	Handle zferscav1222

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1583
	Handle zferscav1583

	// Handle for Wormhole (map_wormhole) object map_worm1867
	Handle map_worm1867

	// Handle for Wormhole (map_wormhole) object map_worm1868
	Handle map_worm1868

	// Handle for Wormhole (map_wormhole) object map_worm1869
	Handle map_worm1869

	// Handle for Wormhole (map_wormhole) object map_worm1870
	Handle map_worm1870

	// Handle for Wormhole (map_wormhole) object map_worm1871
	Handle map_worm1871

	// Handle for Wormhole (map_wormhole) object map_worm1872
	Handle map_worm1872

	// Handle for Wormhole (map_wormhole) object map_worm1873
	Handle map_worm1873

	// Handle for Wormhole (map_wormhole) object map_worm1874
	Handle map_worm1874




	// Map Object Initialization

	zferscav1224 = GetHandle( "zferscav1224" );
	zferscav1223 = GetHandle( "zferscav1223" );
	zferscav1222 = GetHandle( "zferscav1222" );
	zferscav1583 = GetHandle( "zferscav1583" );
	map_worm1867 = GetHandle( "map_worm1867" );
	map_worm1868 = GetHandle( "map_worm1868" );
	map_worm1869 = GetHandle( "map_worm1869" );
	map_worm1870 = GetHandle( "map_worm1870" );
	map_worm1871 = GetHandle( "map_worm1871" );
	map_worm1872 = GetHandle( "map_worm1872" );
	map_worm1873 = GetHandle( "map_worm1873" );
	map_worm1874 = GetHandle( "map_worm1874" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (1 points)
	// Path: "Camera_2" (1 points)
	// Path: "Camera_3" (1 points)
	// Path: "Camera_4" (1 points)
	// Path: "Camera_5" (1 points)
	// Path: "Camera_6" (1 points)
	// Path: "Camera_7" (2 points)
	// Path: "Camera_8" (2 points)
